restart add_force clk {0 0} {1 5ns} -repeat_every 10ns add_force reset 1 add_force start 0 run 10ns add_force reset 0 run 10ns # Draw ball at 100, 200 add_force x_in -radix dec 100 add_force y_in -radix dec 200 add_force start 1 run 120ns # Lower start signal add_force start 0 run 20ns # Draw ball at 150, 20 add_force x_in -radix dec 150 add_force y_in -radix dec 20 add_force start 1 run 120ns